Irregular Webcomic!

Archive     Blog     Cast     Forum     RSS     Books!     Poll Results     About     Search     Fan Art     Podcast     More Stuff     Random     Support on Patreon
New comics Mon-Fri; reruns Sat-Sun
<   No. 4839   2022-10-20   >

Comic #4839

1 Kyros: Stand back! I’ll take care of this scorpion.
2 Mordekai: How come you always tell us to stand back and you’ll take care of it?
3 Mordekai: We’re experienced fighters. We know everything there is to know about hundreds of monsters! We can handle a hostile critter.
4 Kyros: You know they’re venomous?
4 Mordekai: All yours!!

First (1) | Previous (4838) | Next (4840) || Latest Rerun (2590) | Latest New (5197)
First 5 | Previous 5 | Next 5 | Latest 5
Fantasy theme: First | Previous | Next | Latest || First 5 | Previous 5 | Next 5 | Latest 5
This strip's permanent URL: https://www.irregularwebcomic.net/4839.html
Annotations off: turn on
Annotations on: turn off

It's an interesting question to consider in your standard fantasy roleplaying game: Exactly how much do adventurers know about the various monsters they may encounter?

Back in the early days of Dungeons & Dragons, it was encouraged and expected that beginning adventurers were in a strange and frightening world, and had no real idea what abilities, strengths, and weaknesses various monsters might have. The Dungeon Master was encouraged to describe monsters cryptically, so as to not give away what they were.

"You see a shuffling figure, about the size of a man, with a reddish face and blue nose, heavily muscled, with short, stiff bristles on its brown forearms. It wears a black leather jerkin over red clothing and raises a battleaxe as it spots you."

It was only after fighting several such monsters that you might learn that they were hobgoblins.

Over time, as players became more familiar with the game, it became more common for players to have read the various game rulebooks, and know exactly what a hobgoblin is, and also that it has 1+1 hit dice, armour class 5, and live in tribes that engage in mining. Within the game, experienced adventurers might also know this information.

In the modern day, it's become more common for players to have easy access to game rules information and lore. There's an argument to be made that within the game freshly minted heroes have more knowledge of their worlds these days too. The 5th Edition D&D rules encourage the idiom that beginning characters are already somewhat experienced, having had past professions and being generally more developed than the fresh-faced, naive teenagers seeking their fortune that was common with early editions of the game.

LEGO® is a registered trademark of the LEGO Group of companies, which does not sponsor, authorise, or endorse this site.
This material is presented in accordance with the LEGO® Fair Play Guidelines.

My comics: Irregular Webcomic! | Darths & Droids | Eavesdropper | Planet of Hats | The Dinosaur Whiteboard | mezzacotta
My blogs: dangermouse.net (daily updates) | 100 Proofs that the Earth is a Globe (science!) | Carpe DMM (long form posts) | Snot Block & Roll (food reviews)
More comics I host: The Prisoner of Monty Hall | Lightning Made of Owls | Square Root of Minus Garfield | iToons | Comments on a Postcard | Awkward Fumbles
© 2002-2024 Creative Commons License
This work is copyright and is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 4.0 International Licence by David Morgan-Mar. dmm@irregularwebcomic.net