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Clues in early D&D adventures could be a bit haphazard. At best there'd be some indication like a weird inscription, or a strangely posed skeleton to indicate that there's something you're meant to discover here, but it'd often be a crapshoot as to whether it was a good thing or a bad thing. Not to mention all the treasure hoards with delicious looking magical potions that turn out to be poison, or the cursed magical items.
Tiamat is a dragon goddess in the default pantheon of D&D gods, queen of all evil dragons. She has five heads, corresponding to the five colours of evil dragons: white, black, blue, green, and red. The game Tiamat is based on the deity Tiamat from ancient Mesopotamian mythology. She is variously imagined as either a primordial deity of the sea, or as an embodiment of primordial chaos who sometimes takes the form of a dragon.
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